https://www.wsj.com/tech/they-paid-3-500-for-apples-vision-pro-a-year-later-it-still-hurts-496de341 It’s not surprising that “some” or even many early adopters of Vision Pro “regret” about their purchase. It’s kind of like a bet, if it works out and become...
What is the #Metaverse, and how will it impact our future? Our latest article has the answers. link.medium.com/eyBKak5mqzb
It’s not a secret that #Apple been working on #AR glasses. We are all waiting for them to revolutionise the market. Will #Oculus and #Vive be just like pre-iPod MP3...
If #ForrestGump had these… Oh, forgot, he is fictional too. #vr #ar digitaltrends.com/gaming/endless…
#Facebook to “invest” over $10B a year on #Metaverse with #Oculus losing about 10B a year. But we are all waiting for #Apple AR glasses. venturebeat.com/2022/02/02/met…
We are still not in the #Metaverse, but will eventually get there (not in 2022). venturebeat.com/2022/01/26/the…
So let us all build up #MarkZuckerberg‘s #Meta-verse. He owns it! about.facebook.com/meta/
#WWDC2019 #Apple will continue to push for #AR content creation. #Oculus, #HTCvive even #HoloLens will all love it for now, until Apple make their own glasses.
#AR is not winning, not even with #Apple pushing #ARKit2 hard. It can be useful for some situations. Can be fun for a few minutes. But you won’t hold up...
Augmented Reality headset from #Apple will be much more exciting than #HomePod. HTC and Oculus should be scared. #AR #VR techcrunch.com/2017/11/21/app…
Big global slowdown in tech, media and telecoms, $100B less than a year ago. Is #AI not as attractive as #AR #VR? zdnet.com/article/global…
Happy Friday! Top #AR apps to try on #iOS11. For #iPhone 6s or above. businessinsider.com/top-free-augme…
Can #MagicLeap save the #AR market? techcrunch.com/2017/10/12/ar-…
Actual difference between #AR and #VR is not huge, it’s just about interaction with real background or not. bbc.com/news/technolog…
He is getting ready for #Zuckerberg2020? Just testing it out on #AR for now? mashable.com/2017/10/09/mar…
Great use case of smart glasses. How to keep people using #AR #VR for over 3 mins? By focusing on needs first. cnet.com/news/smart-gla…
Why can’t they all focus on making #AR #VR more wearable? Can’t see the problem? arstechnica.com/gadgets/2017/1…
For #AR to stick, it needs to be more than just some cool animations. It needs some killer apps like IKEA. engadget.com/2017/10/05/goo…
Can #Snapchat provide similar #AR experience on #Android and new #iPhone? mashable.com/2017/10/02/sna…
Wireless #VR is still hard to do, very expensive. Another 5 years? We can always hope. venturebeat.com/2017/09/24/int…
When we will start to be unsure if #AR is real? Will that be the tipping point for the technology to take off? appolicious.com/augmenting-you…
Augmented Reality is a very broad term. We are currently limited to visual augmentation innovations. #AR venturebeat.com/2017/09/22/4-t…
What’s 100% of a small pie? #AR #VR gaming is still not a significant market. engadget.com/2017/09/22/htc…
Merged Reality, Mixed Reality, no matter how you change the name, #AR #VR won’t go mainstream in 2017! theverge.com/2017/9/22/1635…
Unlike #smartphone adoption which was consumer lead. #AR #VR will go back to corporate lead adoption mode. theverge.com/2017/9/21/1634…
#IKEA‘s #iOS11 #ARKit ready feature is great. Other apps tried using AR, but this is finally ready for consumer. theverge.com/2017/9/20/1633…
Not sure #VR is needed for language learning. But an #AR virtual teacher or companion can be useful when travelling. gizmodo.com.au/2017/09/learni…
Expecting a huge wave of #ARKit enabled apps soon. But not likely to see many running around like with #PokemonGo. techcrunch.com/2017/09/19/a-n…
#AR can be great for professional use, just not consumer ready yet. techcrunch.com/2017/09/19/aug…
Can’t agree more. Pointing your phone around for #AR for a long time is stupid. It’s also very tiring. techcrunch.com/2017/09/18/pok…